// AudioTransformer.h: interface for the AudioTransformer class. // ////////////////////////////////////////////////////////////////////// #ifndef AFX_AUDIOTRANSFORMER_H__D4076AFA_C2F2_4BE0_85EA_DEC350129E87__INCLUDED_ #define AFX_AUDIOTRANSFORMER_H__D4076AFA_C2F2_4BE0_85EA_DEC350129E87__INCLUDED_ #include #include #include "AudioSource.h" #include "AudioSink.h" class AudioSample; class AudioTransformer : public AudioSource, public AudioSink { public: AudioTransformer(); virtual ~AudioTransformer(); int StartTransform(); int StopTransform(); virtual int TransformStarted(); virtual int TransformStopped(); protected: virtual int RenderAudioSamples(std::vector > &data); // from AudioSink virtual int GenerateData(AudioSample **ppAudioSample); // from AudioSource virtual int TransformAudioSamples(std::vector > &data, AudioSample **ppAudioSample); }; #endif // !defined(AFX_AUDIOTRANSFORMER_H__D4076AFA_C2F2_4BE0_85EA_DEC350129E87__INCLUDED_)