// AudioSourceListener.cpp: implementation of the AudioSourceListener class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "AudioSourceListener.h"
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#include <windows.h>
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#include <stdio.h>
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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AudioSourceListener::AudioSourceListener()
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{
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}
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AudioSourceListener::~AudioSourceListener()
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{
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}
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int
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AudioSourceListener::TakeNextAudioSample(AudioSample *pAudioSample, AudioSource *audioSource)
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{
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char errorMsg[100];
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sprintf(errorMsg, "AudioSourceListener:%x::TakeNextAudioSample : ERROR : pure virtual function call !!!\n", this);
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OutputDebugString(errorMsg);
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Sleep(5000);
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return 0;
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}
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